Remove 2001 Remove Digital Remove Patterns
article thumbnail

Tokyo's teamLab Borderless is the future of art shows, and it's coming to Europe

Creative Boom

The idea was first popularised by Van Gogh: The Immersive Experience , a show that transports visitors into the world of the Dutch master through stunning digital projections. teamLab, founded in 2001, is a collective of artists, programmers, engineers, CG animators, mathematicians and architects. I found it all quite magical.

Art 476
article thumbnail

Patterns are good

UX Collective

Source: Tidbits A design pattern is a document that describes a common solution to a recurring design problem. According to Tibor Kunert (2009), using design patterns allows designers to quickly find solutions to problems using proven designs, rather than starting from scratch each time. Welcome to Design Patterns.

Patterns 128
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Positive stories from freelance creatives to boost your mood in a recession

Creative Boom

There's something quite magical about a real, physical book, which perhaps explains why this antiquated media format continues to thrive in the digital age. For similar reasons, pattern designer and illustrator Rachel Panckhurst fondly recalls work she did at Christmas for homelessness charity Shelter. "As

Freelance 542
article thumbnail

F5: David Trubridge on Forward-Thinking Art, Indigenous Voices, + More

Design Milk

” David Trubridge Photo: Richard Brimer Trubridge’s work first gained attention in 2001, when Italian design house Cappellini bought the rights to his steam-bent ash recliner. Only after all this will he take his design digital. That was the moment when it clicked.” Photo: Ron Arad 1. Photo: David Trubridge 5.

Art 307
article thumbnail

Unexpected Learnings From Coding Artwork Every Day For Five Years

Smashing Magazine Graphics

For more than five years I have been creating one digital artwork a day, using code to generate patterns, shapes, and animations. I started exploring the creation of generative patterns, grid-based artworks and animations. You know by now that I love using simple shapes to create patterns. Saskia Freeke. Large preview ).

Coding 102
article thumbnail

Product design is going down a weird path, but we can still save it

UX Collective

Iconic scene of 2001: A Space Odyssey (1968) The golden age of software design I started my design career in quite an unexpected way. But then you look at most of the digital products around and… they're not so impressive anymore, are they? Break the pattern. Go beyond digital. It's a general feeling.

article thumbnail

Kurppa Hosk reveals Olympics-inspired rebrand for Nordic sports giant XXL

Design Week

Established in Oslo, Norway in 2001, XXL offers a wide selection of sports gear in its large-scale stores. A key focus of the new work was creating an “improved digital design system”, he adds. As well as forming an “expressive element in its own right”, the pattern can be overlaid on imagery, Kurppa says.

Sports 90