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2020 Logo Design Trends & Inspiration

Just Creative

Past Logo Design Trend Reports: Logo Lounge: 2020 , 2019 , 2018 , 2017 , 2016 , 2015 , 2014 , 2013 , 2012 , 2011. On Just Creative: 2019 , 2018 , 2017 | 2016 | 2015 | 2014 | 2013 | 2011 | 2010 | 2009. Learn Logo Design & Adobe Illustrator. They also have a mentorship program. Bevel Tips.

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Why Figma’s acquisition is bad for designers

UX Collective

On Thursday morning, Dylan Field, Co-founder and CEO of Figma announced that the company was acquired by software giant, Adobe. There is a huge opportunity for us to accelerate the growth and innovation of the Figma platform with access to Adobe’s technology, expertise and resources in the creative space.

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30+ Best Apps for Designers: Enhance Your Creativity and Productivity

Inkbot Design

Graphic Design and Illustration Apps: 1 – Adobe Photoshop Ladies and gentlemen, digital design enthusiasts and creative artists worldwide behold the mammoth of raster graphics editors – Adobe Photoshop ! This powerful software, developed and published by Adobe Inc., However, Adobe Inc.

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The 11 Best Online Graphic Design Programs & Schools Available in 2023

Shillington

We’re going to take you through the 11 best online graphic design programs and schools to help you make a decision about how to study graphic design online. Skillshare Skillshare was founded in New York in 2010 and launched in 2011 for people who want to learn through educational videos.

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10 of the Best Logo Design Software Options [Free and Paid]

Graphic Mama

Is the powerhouse in the industry, Adobe Illustrator, required, or can you opt for an alternative that can also do the job? Adobe Illustrator. Adobe Illustrator. Advantages: Multi-functional – Adobe Illustrator is an all-in-one program for all kinds of vector tasks. Article overview: 1. CorelDRAW.

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Processing: the Software that Shaped Creative Coding, Part II

Eye on Design

By 2011, Reas and Fry decided to formalize the organization’s work by establishing a foundation that could help raise funding and expand access to Processing through educational efforts. Dorothy: I don’t want students to ever feel that they must learn Processing or that they must learn programming in order to be successful in the world.

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The mechanics of non-human personas

UX Collective

Beans the possum To better understand how non-human personas could be used in practice, we worked with Dan Vo—at the time a students in the Master of Interaction Design & Electronic Arts program—focusing on the design of a more-than-human parklet intervention. How designers can capture the voices that represent non-human living beings.