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'It's out there: just go and look for it': Denomination's Margaret Nolan on finding analogue inspiration in a digital world

Creative Boom

Men can find off-the-rack suits in different arm lengths and shoes in various widths, but there's no consideration like this for women: we are all lumped together in standard sizes. I also love how music is about exploration: discovering new things. Exploring is such a crucial part of designing, and it's the same with music for me.

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Meta Messenger Bolts: A 3D Illustration Journey by David Pocull

Abduzeedo

Meta Messenger Bolts: A 3D Illustration Journey by David Pocull abduzeedo 0124—24 Discover the innovative world of 3D illustrations with David Pocull's Meta Messenger Bolt Explorations, blending classic Meta aesthetics with unique themes and materials.

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Classifying Typography Styles: Definitive Guide

Inkbot Design

Serif Sub-Categories Various serif forms of typography developed over centuries. Meta is a realist sans serif. Best Practices for Display Fonts Display fonts shine when used thoughtfully as emphatic visual accent elements. These ideographs foreground visual impact and flow over strict consistency.

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Various visual explorations in 3D for Meta

Abduzeedo

Various visual explorations in 3D for Meta. abduzeedo 1205—22 Nidia Dias had the pleasure to work with the PVG team (Product Visualization Group) at Meta for the past 6 months, helping them explore different visual languages for different situations and products. Client: Meta.

Client 49
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Metaverse Branding and Design Strategies to Focus On

Inkbot Design

It’s a digital world constructed in space, where 3D graphics and colours spin and follow you. What worked in our 2D digital worlds of websites and social media is… flat like a paper map in a spaceship – challenging to navigate in a 3D space. You have your Oculus or Meta Quest on; you’re plugged in. Think NFTs and fashion.

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A nice gesture for XR

UX Collective

Current principles for designing a hand gesture Below are principles collected from papers, Meta and Apple ’s guide for designing hand gestures: Reliable and free from error. Plus, there is no standard way to compare the gestures other than user feedback which can be biased and different in various experiences. Easy to learn.

Digital 113
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Can technology generate serendipity?

UX Collective

By doing so, he was able to create a huge network of interlinked ideas that allowed him to explore and develop his thinking on a wide range of topics. Its clarity inspired me to describe a meta-framework for cultivating serendipity. Furthermore, he put an accent on linking between notes wherever he saw fit.