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Why Not All Graphic Design is the Same

Purple Rose Graphics

This what people think of and where the roots of Graphic Design are. It’s traditionally been print centric, but that is changing a bit to include more designs for online spaces like social media. These designers focus on creating websites and/or mobile applications. Packaging Design. Publishing Design.

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Daring more raw AI-ness, a critique of personified voice assistants

UX Collective

The article has also been published on Adobe XD’s blog. AS: I think there are two sides: the side of the users and the side of the companies that build and design the technology. There is a feedback loop between these two parties: Users come with their expectations, which are often influenced by media and science fiction.

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Veterans can trust the US Department of Veterans Affairs again because of design

UX Collective

They’d practiced, evangelized, and inspired design within the VA and among their colleagues, and helped instill the ideas among the staff. DESIGN LEADERSHIP: Erin Siminerio was a Program Lead. She went on to become the VA’s first Chief Design Officer. They implemented a formal HCD capacity-building program.

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The Ultimate Graphic Design Software Comparison

Inkbot Design

Key Factors: Graphic Design Software Comparison There are several vital factors you should evaluate when selecting graphic design software: Purpose and Scope of Use First, consider how you plan to use the graphic design program. Will you be designing graphics for web, print, or both?

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Behavioural design: a lean guide to using psychology and motivation for product teams

UX Collective

We might also want to influence how our children behave when using social media by influencing their behaviour, not by grand emotional gestures, but by a smarter, more focused approach. Extrinsic motivation “If I sign up to this product, I will receive some rewards in their loyalty program and get something free next time.”

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How to navigate the insanity of behavioral science

UX Collective

I recently published a scientific paper on the Interactive Behavior Change Model (IBCM). But best of all, it’s an excellent choice for AI-infused behavioral product design. Keen to share my findings, I published my first study at the Persuasive Technology conference. This is an elite HCI, PhD track program.

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Behavioural design: a lean guide to using psychology and motivation for product teams

UX Collective

We might also want to influence how our children behave when using social media by influencing their behaviour, not by grand emotional gestures, but by a smarter, more focused approach. Extrinsic motivation “If I sign up to this product, I will receive some rewards in their loyalty program and get something free next time.”