Consume Me's "cute-looking, approachable art style" hides a darker side
Creative Bloq
JULY 18, 2025
Indeed, Consume Me started as just a collection of prototypes Hsia designed for her student project at the NYU Game Center back in 2016, where she also met the games co-director AP Thomson, who primarily handles the coding but also writes much of the dialogue. Why not try a subscription?
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