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The mechanics of non-human personas

UX Collective

Non-human personas address the limitations of human-centred methods by giving non-human stakeholders a voice in the design process [10]. featuring needs/motivations, challenges/stressors, issues relating to habitat and food identified from the literature and a descriptive narrative of their behaviour.

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Design feedback at a startup

UX Collective

The bigger team you have, the more challenging is to align with every stakeholder, but misalignment will make the feedback part confusing. If your team is misaligned on the language, it may slow down the development of the whole product. The team will have to spend more time discussing details rather than building and moving forward.

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Visual craftsmanship for all

UX Collective

Eventually, someday you might see your engineer or PM passionately and correctly explain the rationale behind a design decision to a key stakeholder or leader. Share literature about design Keep sharing articles, talks and books about design processes and best practices with your cross-functional team. It’s absolutely worth it.

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How to navigate the insanity of behavioral science

UX Collective

Academic politics distorts psychology: When I started reviewing behavioral science literature and systems, I quickly discovered that I needed to work across many academic silos. Learning each field’s behavior change approach takes time because you need to enter their headspace to understand their literature. let’s start judging.

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The Value Of Concept Testing As Part Of Product Design

Smashing Magazine Graphics

Without some type of user input guiding our process, we are left being directed by the same high-level stakeholder assumptions we often rally against as being the antithesis to UX: those holding the purse strings have the loudest voice in the room. For developers who know enough JavaScript to be dangerous. Jump to table of contents ?.

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The 5 Best Product Management Books to Read

Inkbot Design

I even contacted seasoned product managers to curate a list encompassing various topics, from fundamental principles to advanced techniques. Cagan emphasises the significance of fostering strong relationships between product managers, designers, engineers, and other stakeholders to facilitate the creation of exceptional products.

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The UX of video game tutorials

UX Collective

It matters on the situation, the actors, the stakeholders, the context, and a lot of other details. Skip tutorials prompts should be for advanced players, not for frustrated players Defining a “good” tutorial The “goodness” of anything is an extremely subjective opinion.