How To Build A Real-Time Multi-User Game From Scratch
Smashing Magazine Graphics
OCTOBER 22, 2021
Colyseus provides several lifecycle methods: onCreate : when a new room is created (usually when the first client connects); onAuth : as an authorization hook to permit or deny entry to the room; onJoin : when a client connects to the room; onLeave : when a client disconnects from the room; onDispose : when the room is discarded.
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