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Debbie Millman explores why design matters in an upcoming new book

Creative Boom

Since 2005 she has been the host of Design Matters, a podcast where she talks to leading figures in the creative industry to learn what makes them tick and how they've forged a career in this sometimes turbulent vocation. If you're at all plugged into the creative world, then the name Debbie Millman will likely need little introduction.

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Coming Up For Air looks back on 30 years of work by Stephen Gill

Creative Review

He spoke to CR at the time of the challenges of self-publishing , as well as the motivation behind setting up Nobody , his own publishing imprint, in 2005. It displays prints alongside proofs and photo books – of which Gill has published many over the course of his three-decade career.

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Mohamed Bourouissa’s carefully staged view of French suburbs

Creative Review

Though it is being published for the first time in print, the series was originally made between 2005 and 2008, and is often described within the context of the French riots at the beginning of this period, which followed the death of two boys, Zyed Benna and Bouna Traoré, in a power station while avoiding the police.

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‘An Indigenous Present’ Is a Paradigm-Shifting Illumination of Native North American Art Today

Colossal

“The writing often references previously published texts that can be problematic and outmoded.” 2005), red cedar, acrylic, and horsehair, 24 x 20 x 10 inches. Become a Colossal Member today and support independent arts publishing for as little as $5 per month.

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Out Now: Azure’s 300th Issue!

Azure Magazine

We published pieces on the floating communities of Lagos, Nigeria (Sept 2007); Frank Gehry’s just-completed Walt Disney Concert Hall in Los Angeles (Nov/Dec 2003); and Nelda Rodger’s experience of “the Last Salone in Milan” (Jul/Aug 2005).

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Humans and Animals Commune with Nature and the Cosmos in the Multidisciplinary Work of Kiki Smith

Colossal

Edition 1 of 3, edition of 3 + 1 AP “Lounging with Wolf” (2005), ink and collage on Nepalese paper, 71 x 84 inches “Wolf with Birds IV” (2010), bronze, 43 1/4 x 54 x 4 inches Detail of “Rise” (2018), bronze, 11 3/4 × 23 × 8 inches overall.

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From Virtual to Augmented Reality

UX Collective

Virtual Reality Applications Since its appearance, VR has been used in different fields, as for gaming ( Zyda, 2005 ; Meldrum et al., 2005 ), assistance to the elderly or psychological treatments are other fields in which VR is bursting strongly ( Freeman et al., Furthermore, another review published this year by Freeman et al.