Breaking requirements, design for addiction, how to say no, UX questions

Weekly curated resources for designers — thinkers and makers.

Fabricio Teixeira
UX Collective
Published in
3 min readNov 15, 2021

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The concept of “requirements” in interaction design is a mythical dragon that refuses to die. Designers seem to constantly bow to requirements and to imagine that they are cold, hard facts whose demands are non-negotiable. I’d rather follow my own understanding of the word: Things that are “required” are required, that is, without them, nothing works, everything fails, the streams get crossed, and the universe as we know it ceases to exist.

Fire-breathing requirements, by Alan Cooper for the UX Collective

The UX Collective is an independent ad-free design publication that elevates unheard design voices, reaching over 400k+ designers every week. Curated by Fabricio Teixeira and Caio Braga.

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