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The 20 illustrators inspiring us the most in 2025

Creative Boom

In our recent Creative Boom survey, we gathered votes from hundreds of illustrators, art directors and industry insiders to spotlight the artists making waves in this challenging climate. His instantly recognisable signature style and observational take on modern life have made him one of the most sought-after artists in the world.

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Hotlist 2025: the 25 most popular design studios, as voted for by their peers

Creative Boom

Standout recent projects include a stunning rebrand for Nike Run, recharging Nike by going back to its roots: running as the soul of Nike, and an identity refresh for Vevo, which reinforced the world's largest music video network as both an expert in the space and a champion of the artists it showcases.

Insiders

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You don’t need loads of cash to be a great creative – and we can prove it

Its Nice That

The “starving artist” is a classic trope, but no one should have to skip dinner to make art. But plenty of artists and designers are still breaking boundaries with little more than grit, talent, and a cramped corner to work in. Throughout human history, artists have found clever ways to create without going broke.

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Fantasy Island shows Ireland from 70 photographers’ alternative perspectives

Its Nice That

Words Paul Moore — Date 25 June 2025 Work Photography Publication Book Documentary Politics Society History The concept of Fantasy Island , published by Rotten Books, sounds simple and quaint – 50 years of Irish photography by 70 Irish artists – while the final product is anything but.

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“A dusting of love”: Matt Stetson creates mini portals to an almost utopian vision of the past

Its Nice That

BBC Earth invites artists to utilise the natural world and rewild their practices Hero Header Hump Day (Copyright © Static Rerun, 2022) Share Article Further Info Instagram About the Author Paul Moore — Paul M (He/Him) is a Junior Writer at It’s Nice That since May 2025 as well as a published poet and short fiction writer.

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"You can't just be like, ‘we're going to change the world,'" Kwame Taylor-Hayford on how to create projects with social impact

Creative Bloq

I started in 2003/2004 and honestly, it felt like there was a lot of opportunity, a lot of disruption. How has the industry changed since you started working in it? And how do you see it changing over the next five to 10 years? When I started working in the industry, this was around the advent of the Internet. I come more from advertising.

Brand 214
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A crisis of meaning in UX Design

UX Collective

In 2004, Bill Breen (employee #1 at Fast Company)wrote: Most companies understand that a product must be more than the sum total of its functioning partsbecause todays customer first experiences a product through its design. Masters of Design, Fast Company , 2004. ( [link] ) Daly, Lyle.