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Fantasy Island shows Ireland from 70 photographers’ alternative perspectives

Its Nice That

Deciding to pause their previous project, the stylish Rotten Magazine , to focus on something more expansive, the main focus was authenticity. We avoided the stereotypical portrayals of Ireland that often appear in wider media,” says Joel. But why the transition from magazine to book? There’s a permanence to books.

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Warning: This nausea-inducing optical illusion is not what it seems

Creative Bloq

Its one of the best optical illusions around, and actually dates back to 2002 – but more on that, and how it works, in a moment. Try to get a slam dunk in my quiz Creative Bloq is part of Future plc, an international media group and leading digital publisher. Why not try a subscription? But not all is as it seems.

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The latest Unreal Engine 5 fan remake brings back memories for early noughties gamers

Creative Bloq

Scuttling the U-529" | Medal of Honor Reimagined with Unreal Engine 5 - YouTube Watch On The latest project to grab our attention is an Unreal Engine 5 remake of part of Medal of Honor: Allied Assault from 2002. Creative Bloq is part of Future plc, an international media group and leading digital publisher. Why not try a subscription?

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WipEout Logo History 1995-2017, Making of the Wipeout Logo Design Plus Various In-game Graphics by Designers Republic and Fans

Logo Smith

Wipeout Fusion – 2002. Wipeout Fusion – 2002. Edge Magazine Cover for Wipeout 3 – June 1999. Edge Magazine Cover for Wipeout 3 – June 1999. However, there are some slight physics tweaks and two prototype tracks, previously exclusive to the Japanese version of the original game.

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39 Must-Have Creative Assets in this Month’s Drop

Creative Market

Canva Social Media Templates It’s not easy being green, but it is easy to get your Instagram in line with 30 square post templates by GLDN Studio. Skillet Serif Typeface Emil (the designer behind Fenotype ) has created over 200 font families since 2002, and Skillet Serif Typeface is a doozy!

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Prem Krishnamurthy on Design as a “Generous Discipline”

Eye on Design

You moved to New York from Berlin in 2002. I worked freelance for a couple of designers, and then I got a job working at the The New York Times Magazine as a freelance art director for about a year. By contrast, most of our experiences of graphic design now are through variable media that are constantly changing.

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WipEout Logo History 1995-2017, Making of the Wipeout Logo Design Plus Various In-game Graphics by Designers Republic and Fans

Logo Smith

Wipeout Fusion – 2002. Wipeout Fusion – 2002. Edge Magazine Cover for Wipeout 3 – June 1999. Edge Magazine Cover for Wipeout 3 – June 1999. However, there are some slight physics tweaks and two prototype tracks, previously exclusive to the Japanese version of the original game.

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