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The case for using non-human personas in design

UX Collective

Image by Ilias via Adobe Stock This article is based on a recently published academic paper with the title Non-Human Personas: Including Nature in the Participatory Design of Smart Cities , which appeared in the Journal of Interaction Design & Architecture(s). But more about that later.

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The mechanics of non-human personas

UX Collective

How designers can capture the voices that represent non-human living beings. Yes, there are important movements like sustainable design, eco design and circular design. The impact of our digital interactions on the environment may be less visible compared to physical products but very real.

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Patterns are good

UX Collective

Even when developers consciously focus on user interface design, the resulting applications can have usability, consistency, and interoperability problems. Welcome to Design Patterns. Head First Design Patterns, FREEMAN et al., This enables the design experience to be reused. Someone has already solved your problems.”

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Uncharacteristic Characters

Fonts by Hoefler&Co.

When I started designing typefaces professionally, back in 1989, I spent a lot of time advocating for custom typography as a way to end the monoculture of early digital fonts. My hope is that Inkwell helps to push this definition further, in order to better serve both designers and readers.